MY FIRST 3D PRINTED CHARACTER

General / 18 March 2021

My friend Jose Moreno bought a 3D printer and and he wanted to print this character that I did last year. I loved the result and it feels great to have one of your characters in physical form.

Oringial project: https://www.artstation.com/artwork/Aq20xz

Concept by Wu Xiaojie




  



Christmas Character [Commission]

General / 21 January 2021

Christmas character created for Decentraland

[WIP] BARBARIAN TEXTURING & STYLIZED FEMALE ANATOMY

Work In Progress / 20 November 2020

Cooking textures using Substance Painter, Photoshop & Marmoset. Concept by Yefeng Chen 

New stylized anatomy study in progress based on concept of Nesskain HKS (Video timelapse soon) 


  

[WIP] Stylized Anatomy Study | 01

Work In Progress / 10 October 2020

Stylized anatomy practice on Zbrush based on concept of Wu Xiaojie. Comments & critics are welcome!


Live Streams


[WIP] BARBARIAN | RETOPOLOGY

Work In Progress / 27 September 2020






[WIP] DEATH (DARKSIDERS II)

Work In Progress / 08 September 2020



  

[VIDEO TIMELAPSE] DEATH SCYTHE

Making Of / 05 September 2020

1:20 Blockout | 10:00 Sculpt Throat | 19:30 Sculpt Bandages | 23:30 Sculpt Skull A | 34:35 Sculpt Skull B | 48:50 Sculpt Skull C | 1:02:42 Sculpt Chine 1:08:00 | Sculpt Chine Armor | 1:10:25  Runes Alphas | 1:17:00  Final Details





[WIP] DEATH SCYTHE (DARKSIDERS II)

Work In Progress / 03 September 2020

This scythe is part of a project I'm working at the moment.  In this project will appear Death, Despair, and possibly Dust. Death's highpoly is already finished, I'll post it in a few days. I will also publish the videos timelapse soon.

Quick renders in Zbrush




Blockout in Blender

Concept (from the book The Art of DARKSIDERS II)



  

[VIDEO TIMELAPSE] BARBARIAN PART 01 & 02

Making Of / 30 August 2020


[WIP] BARBARIAN

Work In Progress / 21 August 2020

Hi everyone. This is the last personal project I have been working on, called Barbarian and based on concept of Yefeng Chen. For now I have used Blender for Blockout and Zbrush for Sculpt. I have recorded the whole process and I plan make a timelapse that I will publish soon on my YouTube channel. 

Final Sculpt


  

Weapon

Anatomy


  

Blockout